2026 Update: Thank you very much for your support. It really makes my heart fluffy because I've seen some of you made Youtube videos on my games, especially Beastblade Hunter. It feels hilarious that my funny-looking games were in the spotlight, but I really appreciated the dissection and analysis of the games. Thank you truly!! For now, I do not actively make games anymore, but one day I may just come back. Who knows? :) Stay tuned and take care until then! Loves.
========= Original Profile =========
I'm a solo developer developing games as a hobby!
Let me tell you my story.
It all started when I wanted to learn 2D animation back in 2005. I started with Pivot, and eventually discovered that a tool called Game Maker has sprite editors that can also make animations. I began tinkering with the sprite editor for its animation capabilities... then it hit me: what if I started exploring the other functions instead? Slowly but gradually, I have stepped into the magical domain of making games. Since then, I have experimented, grew, prototyped many PC games and released a couple of those on YoYoGames. However, after YoYoGames stopped hosting indie games I was left without any platform to share my creations...
And so I felt extremely demotivated. Why make games when I couldn't share it?
It was until my brother who offered me a very sound advice: "Make games because you like the process of making it." This resonated with me very well and instantly made me realize what a silly mindset I had before. The advice is absolutely true; otherwise, what's a hobby without intrinsic enjoyment?
After four years of not making any games due to commitment to other daily affairs, I finally went back into development with a fresh mind, and a fresh perspective. I've played so many games on my console for relaxation in these four years, and have learned quite a few tricks on what pushes my buttons. These tiny ideas were planted in my mind... and they began to grow as I materialize them with my rekindled passion. It was satisfying to be in the state of flow while making something tangible. On one of the days to come in the future, I can now look back at it myself and feel affirmed with my achievements, no matter how the games would turn out to be.
Now, I met itch.io. I never knew there were so many indie games hosted here. It's as if I stumbled upon a familiar community again. I am excited. I hope to share more creations with the community and also learn what the community has shared!
Let's make games!